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Pixel Art Maker

Draw pixel art on an 8 to 64 grid with fill, mirror and undo, then export PNG. Your work stays on this device whenever possible.

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Simple, transparent workflow

How to use Pixel Art Maker

  1. Choose a canvas size from 8 x 8 to 64 x 64.
  2. Pick a color from the palette or the Custom color box.
  3. Click or drag to draw; switch Tool to Eraser, Fill bucket or Color picker as needed.
  4. Tick Mirror left/right to draw symmetrical sprites, and use Undo for mistakes.
  5. Set Export scale and press Download PNG.

Worked example

Pick 16 x 16, tick Mirror left/right and draw half a face; the other half appears automatically. Fill the background with the bucket, then export at scale 10 to get a 160 x 160 PNG with a transparent background.

When to use this tool

  • Designing sprites and icons for a small game.
  • Making pixel-art avatars, emotes or cross-stitch patterns.

Important limitations

Canvas sizes run from 8 x 8 to 64 x 64; the drawing is kept only in this browser.

Frequently asked questions

Why export at a larger scale?

A 16 x 16 sprite is only 16 pixels wide. Export scale multiplies each pixel into a sharp block, so 10x gives a 160 x 160 PNG with crisp edges instead of a blurry resize.

Are empty pixels transparent?

Yes. Unpainted and erased pixels stay transparent in the PNG, which is what game engines and sticker apps expect.

Will I lose my drawing if I refresh?

No. The drawing is saved in this browser automatically. Changing the canvas size clears it, and the tool asks first.

How does the fill bucket work?

It fills the connected area of the same color (up, down, left and right) with the current color, like the paint bucket in image editors.

Does it work on phones and tablets?

Yes. Touch drawing works, and dragging paints continuously.